My Most Anticipated Games of 2019

This week I decided to take a bit of break from the usual comic or sci-fi posts and focus on something that I’ve been watching closely, the upcoming games of 2019. With greats like God of War, Marvel’s Spider-Man, and Red Dead Redemption 2 having come out this past year, it’s going to take some serious mojo to top that list.

Let’s dive right into the list!

1.BioWare – Anthem

You’ll probably need to live under a rock to have not heard anything about this game. Produced by BioWare (of Dragon Age and Mass Effect fame) this upcoming “shared shooter RPG” is making massive waves as we near its release date of mid February. Having taken some bad press recently with their follies (Mass Effect: Andromeda to be specific), BioWare went through a complete restructuring of their development team before production on this began. The game focuses on your playable character as a member of Fort Tarsis on an alien planet sometime in the near future. In order to explore the wilds of the planet and defend the people of the fort, your character uses a Javelin. Javelins are exosuits that allow for intense combat, flight, and even underwater exploration. There are 4 main classes of Javelin: The Ranger (all around suit), The Colossus (The “tank” suit), The Storm (Wizard-like suit that hovers and uses elemental attacks), and the Interceptor (Quick and up close damage expert). Each Javelin is reportedly customizable to an extent and each player can have multiple Javelin suits of varying levels.

I personally am very excited for this game, but I, like many, have some very big reservations about a game BioWare puts out. I still have a bad taste in my mouth from Andromeda… That being said, this is probably going to be the biggest game of the first quarter and doesn’t look to have much direct competition, which will help it out immensely.

2. 4A Games – Metro: Exodus

Set to release a week before Anthem, this single-player first person shooter is the next chapter in the Metro continuity. It, like it’s predecessors (Metro 2033 & Metro: Last Light), rely heavily on horror and stealth while implementing survival components to add an extra level of difficulty. Developed from the Metro novels by Russian author Dmitry Glukhovsky, Glukhovsky actually worked on the second game, Last Light, (having helped write the storyline) and as sole writer for Exodus. The games take place in a post-apocalyptic near future where nuclear war has devastated the globe. The population of Russia has taken refuge in the Metro and has built a vast underground civilization using the metro tunnels. A special branch of the military known as Rangers, are responsible for scouting the surface and some of the deeper tunnels which are home to some nightmarish creatures. One of the really unique points of the games is that because the people are forced to live in the metro, good ammunition is hard to come by. Due to the shortage of good ammunition, military grade ammunition is your currency; however, in a tight spot, you can load your weapons with the military ammunition to deal more damage than the sub par readily available bullets.

I’ve been a fan of this series since I bought the first game for the Xbox 360 back in 2010. I like the expansive world that Glukhovsky has built and the alternate history it contains, for example, in Last Light (the second game) you have to sneak through the front lines of a still raging Eastern front of WWII. The main character, Artyom, is also a very relatable person, he was a young 18 year old kid when he started and has since become a type of leader and hero to the people of the Metro. I’m very much looking forward to this game and hope that it will serve as an epic third chapter in a great series.

3. Ubisoft – The Division 2

Say what you will about the first game, but Ubisoft has a habit of taking something that was sub par on release and by commitment to the fan base, turning it around and making it great. They did it with Rainbow Six Siege and they did it with the Division. The first game was released to some very sub par reviews citing it as repetitive and barren as well as having a “fractured progression system”. This didn’t hinder what I thought to be a great story, which is made all the better by how plausible it is (to an extent). The story is an eco-terrorist was able to obtain a sample of the smallpox virus which he then mutated in such a way that our vaccinations wouldn’t work against it. The virus was then sprayed onto $1 bills and distributed around Manhattan on Black Friday. The virus moved its way through the city killing hundreds of thousands and forcing the government to quarantine the city. The President then activates “The Division” which is a top secret branch of the military to enter the city and find a cure while maintaining order in the streets. One of the best aspects of the game was what they called the “Dark Zone”. This was a walled off area in the center of the city that served as the PVP/PVE area. While there were high level enemies in this area, other players could also help you or try and kill you to steal your loot. Your character was only able to carry so much loot on them before having to call in an air evac. This air evac was visible to EVERYONE in the Dark Zone and attracted a lot of enemies that you would have to hold off until the evac arrived.

Division 2 is supposedly set 7 months after the first game and takes place in Washington D.C., where a civil war has broken out between the survivors and “villainous bands of marauders”.

I was a huge fan of the original game but after you got to a certain point there was a definite lull. You would be too strong to do any of the missions without difficulty and the Dark Zone was only viable if you had a fireteam; however, without the powerful gear from the Dark Zone, you couldn’t do any of the incursions because they were too difficult. I’m really hoping they’ve addressed this issue in the new game as it was one of the main criticisms of fans. From the looks of the trailer they released, it heavily resembles the first game with some notable improvements and it appears they added new weapons one of which is a crossbow.

4. id Software/Bathesda Softworks – Doom Eternal

Coming off their massive hit’s success in 2016, Bathesda/id Software’s next project is coming to consoles later this year. Coming in as the fifth main title in the Doom game series, this game serves as a continuation of the story from 2016’s Doom which in itself was a sequel to Doom 64 from 1997. At the conclusion of the 2016 game, the Doom Marine has been tricked by the Cyborg Samuel Hayden, leader of he UAC facility on Mars, and teleported away to an unknown location. Eternal will pick up after the first game with the forces of Hell invading Earth and the UAC being unable to stop the invasion. The original development team will return to create Eternal helping to ensure direct continuity with the original. One thing that I do hope they continue with is having the Easter eggs to the original games. I remember one spot in particular where you enter a door and are put in a portion of one of the old school levels with the 8bit graphics and musical score. It was a great homage to the originals that helped to pioneer the first person shooter genre. This series is known for its excessive gore and frightening monsters, something that the new series has leaned into heavily. Whether they’re Hell Knights, Barons of Hell, or possessed UAC personal, the enemies are varied and offer unique challenges to defeating each one.

I personally can’t wait for this game. I was a massive fan of the original and play it if i ever just need a game to zone out to and not think. The one thing that really captured me with this new series was the score. While most FPS games use orchestras and ambient music to generate their atmosphere, Doom lends more towards creepy Halloween style environment music blended with sci-fi and heavy metal for the action sequences. There’s nothing quite like picking up that double barrel shotgun and loading it for the first time to a massive heavy metal “dun dun… dun dun” on an electric guitar with heavy distortion.

5. CD Projekt Red – Cyberpunk 2077

Cyberpunk 2077 is an interesting prospect for this upcoming year to say the least. Coming from Studio Projekt Red who are known for the Witcher game series, this is a far cry from their medieval and magical world they got famous on. This game centers in the world 2077 wherein cybernetic modifications are the norm for most citizens. The player takes control of the character known only as “V”. V is a completely customizable character from clothing and modifications right down to eye colour and sex. While it is an RPG style of game, there are base classes that a player can choose: NetRunner (centers on Hacking), Techie (centers on Machinery) and Solo (centers on Combat). The game takes place in a city called “Night City” which is located somewhere in California. Night City is divided into six different districts that each have their own aesthetic and atmosphere. In true CD Projekt Red fashion, there will be multiple endings to the game and players actions and choices throughout the game will determine which ending they receive. The game will feature heavily on robotics, cybernetics, body modifications as well as autonomous technology.

This is one game I’ve had my eye on ever since they released a teaser trailer back in January of 2013. E3 2018, was where they showcased the first actual footage of the gameplay and it looked amazing. It blends the intricate gameplay that the studio is known for, with a distinct setting that hasn’t been touched on much, Detroit Become Human could be seen as the exception. With so much riding on this game and it being the studio’s first attempt at something other than the Witcher, this could be a make or break for CD Projekt Red.

6. Ubisoft – Skull and Bones

Alright, I’m going to be blunt with you, I love pirates. There are very few eras in history that I really enjoy and the classical pirate age is one of them. Yes, I know that piracy has been around for hundreds of years, but I’m specifically talking about the classic Pirate Lords like Captain Morgan, Charles Vance, Jack Rackham, etc. This game is centered in the Indian ocean and details the exploits of the East India Trading Company. Players assume control of a Pirate captain of their own design and set sail across the Indian ocean in a single player campaign and can take on other players in the “Disputed Waters”. Originally showcased at E3 2017, the game was then slated for a Q4 2018 release. The release date was pushed back to 2019 in order to accommodate bug fixes and 4K upscaling. Not much is known about the story of what the game will entail. The developers have stated that it will be possible to acquire other ships throughout the story in addition to the one you start with, as well as customizing the weapon loadout of your ship.

As someone who was a HUGE fan of Assassin’s Creed IV: Black Flag, I’ve been longing for a good pirate game ever since. I was extremely tempted to buy into Microsoft’s exclusive Sea of Thieves, but thanks to some very observant friends who scour review sites, I did not. I can’t say I wasn’t disappointed when this game got delayed, but as my friend Theo points out “If they delay it, that means they’re fixing broken things. So I’m okay with it”.

7. Capcom – Resident Evil 2 Remake

Much like what I said for Anthem, you literally have to live under a rock to have not heard of Resident Evil. Whether it’s the immense game franchise or the movie series that has been going downhill since the first one… everyone knows of this franchise that helped to pioneer the survival horror genre. At E3 2018, gaming giant Capcom surprised everyone by announcing they would be remaking Resident Evil 2 and releasing it on modern consoles. They showed a brief video of the gameplay that we can expect and it looked amazing. Serving as a direct remake of the 1998 classic for the original Playstation, Resident Evil 2 is going to bring us back to the first T- Virus outbreak in Raccoon City. Claire Redfield and Leon S. Kennedy are the main playable characters and their Character models have been updated to coincide with some of their more modern interpretations. The main change that Capcom implemented for this remake is to change the style of camera and controls. Originally sporting “tank controls” (moving the character relative to where they are looking not the camera angle) and fixed camera angles, they have updated the interface to work with an over the shoulder third person style of movement.

When I heard that this game was getting a remake for modern consoles I was ecstatic! This is one of the few Resident Evil games that I was never able to play. It came out when I was 7 years old and I remember seeing a cardboard cutout for it at Microplay and asking my mom if I could get it. She took one look at the cutout and said “Absolutely not! Are you crazy?!” solid call on that one mom… That being said I am no longer 7 years old, so bring on the gory zombie mayhem!

HONOURABLE MENTIONS

Mortal Kombat 11, Rage 2, Star Wars Jedi: Fallen Order, Wolfenstein: Youngblood, and Biomutant.

I feel like I should include Halo: Infinite on this list, but apart from a short video showcasing the new Slipspace engine that 343 built to run the game, we haven’t heard anything about it. The most recent information we have is that it will allow for 4 player single console co-op and have Halo: Reach style customization. I keep my ears and eyes peeled for any information on the upcoming Halo: Infinite but my guess is that it will be announced at E3 2019 for a 2020 release date.

There you have it! Those are my most anticipated games of 2019. Are there any you think I missed? See you next time!

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